Showing posts with label Rabbids. Show all posts
Showing posts with label Rabbids. Show all posts

Rabbids Go Home

Saturday, December 18, 2010

Rabbids Go Home Review





Rabbids Go Home Feature


  • In true Raving Rabbids fashion, soup up your shopping cart with a Jet Ski, an airplane reactor, or a hospital Bubble Bed to wreak endless havoc everywhere.
  • In the Rabbid's first comedy adventure control two Raving Rabbids and their shopping cart as you collect everything is sight to build a junk pile high enough to reach the moon.
  • Make a huge mess and provoke hilarious situations in over 15 striking game environments. The greater the mess the more in-game opportunities you will have.
  • Race, chase, boost through 40+ missions while scaring the Humans right down to their undies, literally! Ridicule reams of relentless enemies and their nasty pooches in an increasingly paranoid world of Rabbid-haters.
  • Encounter a cast of colorful, oddball characters and explore a remarkable parody of the modern world as if you were living inside an interactive cartoon.



Rabbids Go Home Overview


Rabbids Go Home Wii


Rabbids Go Home Specifications


Rabbids Go Home is a comedy adventure like no other. Departing from the mini-game centric action of previous Rabbids games, Rabbids Go Home features open-world style mission gameplay centered around the Rabbids harebrained scheme to get to the moon. In true Rabbids form this entails over-the-top single player and multiplayer gameplay built around creating a pile made up of everyday and not so everyday items stolen from the consumer-crazed humans of planet Earth, that is literally tall enough to reach the edge of space.

Rabbids Go Home game logo
Rabbids causing mayhem among the human population in Rabbids Go Home for Wii
Cause maximum mayhem.
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Collectable items identified on screen in Rabbids Go Home for Wii
Collect identified in-game items.
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Rabbids avoiding Verminators in Rabbids Go Home for Wii
Avoid the Verminators.
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Story
Rabbids Go Home is the Rabbids first comedy-adventure, and will take them to the moon or bust. This time around, those crazy Rabbids have what they consider an infallible plan: collect all the human stuff they can find, haul away, heap it onto a giant pile and literally climb home to the moon. Crazy? yes, but that's the Rabbid's story and they are sticking to it. But not so fast! The humans revolt, unleashing the Verminators, a bumbling group of shock troops whose only objective is to exterminate the Rabbids before they haul away everything that the humans have.

Gameplay
Unlike the action of previous Rabbids games which were made up of a compilation of mini-games, Rabbids Go Home is more of a driving adventure/platformer game. Set in both indoor and outdoor 3D environments, action is mission-based, 40+ in all, and built around the Rabbids desire to get to the moon. Keeping with the franchises irreverent, over-the-top humor, the Rabbid's chosen means of doing this is to simply steal enough stuff from humans, pile it up and ascend that pile all the way to the moon. Since the moon is a long way away, a lot of stuff is needed to get there and this is where the player comes in.

Progressing through the open-world missions players control a team of two Rabbids, and their main tool used in collecting items, a shopping cart. Movement of all three are controlled via the Wii Remote/nunchuck controller configuration, with a speed boost available by hitting the "A" button. Items to be collected vary widely, ranging all the way from clothing literally scared off paranoid humans, to livestock, with collection areas occurring both horizontally and vertically throughout the gameplay area. Items that can be collected appear as circled in the gameplay environment, and the more mess and mayhem that your Rabbids create, the more items become available. Again, since the pile the Rabbids need to accumulate is hefty, the game features a checkpoint system where you can offload your stash and go back for more without taking the chance of losing what you have. When done collecting, items are flushed down a toilet, leading to a sewer pipe, that leads to the ever-growing pile. But gameplay is more than just a scavenger hunt. Eventually players have to deal with a mobilized resistance by humans to the Rabbids behavior made up of a combination of the anti-Rabbid Verminator corps, waves of surveillance robots and kennels full of attack dogs, all determined to exterminate the Rabbids. Players can also look forward to 2-player mission support and several online features.

Customization
Rabbids Go Home also contains a Wii-specific customization mode, known as "Ze Wiimote," which mimics what the inside of players' Wii remotes would look like if a Rabbid was literally inside it. Here players can can customize the look of their Rabbids with spray paint and sticker effects, and save their favorite versions for use in-game and trading with friends.

Key Game Features

  • The Rabbids First Comedy-Adventure - Control two Raving Rabbids and their shopping cart and cause mayhem in a world full of uptight humans with shopping on the brain. Collect varying sizes of human stuff to build the Rabbids sky-high pile of junk in their quest to reach the moon.
  • Make a huge mess and provoke hilarious situations in over 15 striking game environments - Scour through supermarkets, race across rooftops, jet past airports and boost through the Bayou, visiting the game’s unique take on everyday places.
  • Play over 40 missions - Race, chase, boost and generally run amok while scaring the Humans right down to their undies - literally! Ridicule reams of relentless enemies and their nasty pooches in an increasingly paranoid world of Rabbid-haters.
  • Unique Art Direction - Encounter a cast of colorful, oddball characters and explore a remarkable parody of the modern world as if you were living inside an interactive cartoon.
  • Variety of Gameplay - Soup up your shopping cart with a Jet Ski, an airplane reactor, or a hospital Bubble Bed to wreak endless havoc everywhere you turn. Learn to pilot your cart while boosting, jumping, gliding, floating and flying.


Available at Amazon Check Price Now!




*** Product Information and Prices Stored: Dec 18, 2010 14:25:25

eBook UK Game Palystation

Rayman Raving Rabbids TV Party

Wednesday, December 15, 2010

Rayman Raving Rabbids TV Party Review





Rayman Raving Rabbids TV Party Feature


  • Play loads of exciting new games with the new Wii Balance Board (not included) and experience the first game in the world that you can play with your rear end
  • 65+ brand-new games that spoof popular culture, from TV series to TV classics, not to mention insane ads
  • Play co-op or battle your friends simultaneously with up to four players, or go crazy with up to eight players in party mode. You can even sabotage your friends while they are playing
  • Discover new and innovative ways to play with eight types of gameplay, including shaking, precision, dexterity and balance
  • Use the Wii Remote and Wii Balance Board to dance and wiggle your booty



Rayman Raving Rabbids TV Party Overview


A game you can play with your behind! Utilizing the Wii's new balance board, gamers play by sitting on the motion-sensing peripheral while, of course, the off-the-wall antics of the Raving Rabbids is in full force. Wii, Ubisoft, E.


Rayman Raving Rabbids TV Party Specifications


The third game for the Wii in Ubisoft's popular Rayman Raving Rabbids series, Rayman Raving Rabbids TV Party keeps the irreverent multiplayer fun coming fast and furious as players get down and boogie with the Rabbids like never before. Packed with more than sixty mini-games that spoof popular culture, from TV series to TV classics, not to mention insane ads, as with all Raymen Raving Rabbids games, this is a Wii party waiting to happen.

' Rayman Raving Rabbids TV Party' game logo
Dancing with the Rabbids in ' Rayman Raving Rabbids TV Party'
Dancing with the Rabbids.
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Rabbids wrestling in ' Rayman Raving Rabbids TV Party'
Rabbids in the squared circle.
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Beestie boarding mini-game in ' Rayman Raving Rabbids TV Party'
Tricking on the beestie.
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The Story
First they invaded your world and, now your TV. The Rabbids have taken over almost every channel you can imagine, from music to movies, from wrestling to reality TV - even TV ads. In Story Mode, players play through a week of television, with each day bringing new wacky challenges of skill and insane movements in a compilation of mini-games. With up to eight players in turn-based mode and four players simultaneously, get ready for some serious insanity as you and all your friends help the Rabbids destroy all our daily viewing and drive Rayman crazy in the process.

Put Your Wii Balance Board to Use
Although 100% playable with just the Wii Remote and Nunchuck control configuration, Rayman Raving Rabbids TV Party is optimized in part to be used with the Wii Balance Board as well. In fact, nearly 40% of the game's 65+ mini-games incorporate support for the Wii Balance Board, with the majority of these when played at harder difficulty values, incorporating all three controllers simultaneously. Use of the Wii Balance Board in-game is turn-based, but this fun, new application for Nintendo's new peripheral for the Wii ensures that all your TV Party's will be a full body experience.

Just a few of the mini-games in Rayman Raving Rabbids TV Party that take advantage of the Wii Balance Board are: 'Beestie Boarding', a wild winter ride down obstacle filled slopes astride an inverted wildebeest, and 'Garden of Weeden', where you use the Balance Board to pour weed killer on overgrown vegetation. Both utilize pressure applied to the Balance Board's four main directions for the desired effect.

Key Game Features:

  • Unique Use of the Wii Balance Board - Play loads of exciting new games with the new Wii Balance Board and experience the first game in the world that you can play with your rear end.
  • New Wacky Games - Play 65+ brand-new mini and not so mini-games that spoof popular culture, from TV series to TV classics, not to mention a whole lot of insane ads thrown in for good mention.
  • All-New Party Mode - Play co-op or battle your friends simultaneously with up to four players, or go crazy with up to eight players in party mode. You can even sabotage your friends while they are playing.
  • Unique Use of the Wii Remote - Discover new and innovative ways to play with eight types of gameplay, including shaking, precision, dexterity and balance.
  • Shake that Rabbid - Use the Wii Remote and Wii Balance Board to dance and wiggle your booty.
  • Customize your bunny - Pimp your bunny out, take his photo and send it to your friends online.
Double Your Fun in Party Mode
Like many Wii games with a heavy mini-game component, Rayman Raving Rabbids TV Party comes with built-in four player multiplayer support, but TV Party takes this common feature a few steps further. In addition to a full simultaneous four-player co-op and battle mode it also features an all-new, powerfully fun, party mode. Capable of supporting up to eight players in local play through a turn-based system and allowing for players with remotes, waiting their turn on the sidelines to interfere in the progress of the current player, it opens a whole new layer of chaos to the already chaotic world of Rayman Raving Rabbids.



Available at Amazon Check Price Now!




*** Product Information and Prices Stored: Dec 15, 2010 02:31:35

Game Palystation eBook UK