Showing posts with label Shadow. Show all posts
Showing posts with label Shadow. Show all posts

Lost in Shadow

Tuesday, March 8, 2011

Lost in Shadow Review





Lost in Shadow Feature


  • Adventure through a land that is in the shadow of the tower. A land that is both familiar and foreign at the same time.
  • Manipulate light and shadows to traverse this alternate land where even gravity is influenced.
  • Battle shadow creatures with traditional weapons
  • You are not alone in your quest: Journey with a spangle that assists you in your travel.
  • Meet other shadow beings along your journey.



Lost in Shadow Overview


There is a Tower that rises above all in an alternate world. No one knows who built this or why it was built. One thing is certain, the Tower both sheds a large shadow and at the same time is filled with moving shadows. There is a shadow of a boy that climbs this tower. He runs through the shadow of the Tower, solves mysteries and puzzles along the way, and fights off enemies that try to impede his progress. The boy is not affected by gravity but his movement is restricted within the thin boarder between light and shadow. The boy is not alone in his endeavors as a creature of light joins him on his quest. A winged sylph known as a “Spangle” supports him in his journey. Lost In Shadow mixes unique platform elements and levels of puzzling, to challenge the player. The combination of light and shadow creates a unique blend of game styles, with the shadow boy altering shapes of surrounding objects’ shadows, creating walkways to previously inaccessible areas, and adventuring into a world never before seen on Wii.


Lost in Shadow Specifications


Lost in Shadow
Adventure through the shadows.
Adventure through the shadows.

Synopsis

There is a Tower that rises above all in an alternate world. No one knows who built this or why it was built. One thing is certain, the Tower both casts a large shadow and at the same time is filled with moving shadows...

There is a shadow of a boy that climbs this tower. He runs through the shadow of the Tower, solving mysteries and puzzles along the way, and fighting off enemies that try to impede his progress. The boy is not affected by gravity but his movement is restricted within the thin border between light and shadow....

There is a winged sylph known as a “Spangle” that supports him in his journey. The boy is not alone in his endeavors as this creature of light joins him on his quest...

Welcome to the Lost in Shadow. Mixing unique platform elements and levels of puzzling to challenge the player, the combination of light and shadow creates an all-new blend of game styles. With the shadow boy altering shapes of surrounding objects’ shadows and creating walkways to previously inaccessible areas, Lost in Shadow is set to deliver an adventure into a world never before seen on Wii.

 

Platform elements and puzzle challenges.
Platform elements
and puzzle challenges.
Unlock the mysteries of the tower.
Unlock the mysteries of the tower.

Features

  • Adventure through a land that is in the shadow of the tower. A land that is both familiar and foreign at the same time.
  • Manipulate light and shadows to traverse this alternate land where even gravity is influenced.
  • Battle shadow creatures with traditional weapons
  • You are not alone in your quest: Journey with a spangle that assists you in your travel. Together unlock the mysteries in and around the Tower
  • Meet other shadow beings along your journey.


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*** Product Information and Prices Stored: Mar 08, 2011 17:25:24

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Broken Sword: Shadow of the Templars

Wednesday, February 16, 2011

Broken Sword: Shadow of the Templars Review





Broken Sword: Shadow of the Templars Feature


  • Update to the original adventure game with a new narrative
  • Puzzle-based gameplay takes full advantage of the Wii controls
  • Long, engrossing storyline
  • Graphics and animation done by Dave Gibbon of Watchmen fame
  • Provides foreshadowing and context for later games in the series



Broken Sword: Shadow of the Templars Overview


Broken Sword: Shadow of the Templars ¿ The Director¿s Cut builds on the original, boasting a new and explosive narrative interwoven with the first story. This game brings the adventure genre to life like never before with unique DS and Wii controls. After witnessing the brutal and horrifying murder of one of Paris¿s richest and most influential statesmen, the player is pulled into a sinister conspiracy rooted in a long- forgotten medieval legend.


Broken Sword: Shadow of the Templars Specifications


Broken Sword, the renowned series by Charles Cecil, makes its way to the Nintendo Wii, and old fans and new players alike won't be disappointed in this "Director's Cut" version. The classic adventure game series is brought up to date with a new narrative loosely based on the original and with game play mechanics that take advantage of the unique aspects of the Nintendo Wii.



Explore every inch of the game in order to solve the puzzles. View larger.

New animation by Dave Gibbons adds dimension to the game. View larger.
Gripping Story Will Keep You Engrossed
The original Broken Sword was praised for its engaging story line that kept players guessing what would happen next. This version closely follows the original story but adds an interwoven narrative that serves as a prequel to future games.



A new narrative is seamlessly integrated into the original story. View larger.
Specifically, the game explores the history of the female protagonist Nico, and how her mysterious past connects with the events that are unfolding in the story. All this new material is seamlessly added to the original.

Classic, Puzzle-Driven game play with Wii-Specific Controls
Like the original, Broken Sword features puzzles and brain-teasers that are woven into the narrative of the game. Players have to come up with solutions to problems that are encountered during the game in order to move forward with game play. Broken Sword takes advantage of the Wii's motion controls to introduce new, interesting puzzles. In order to solve some puzzles, for example, you'll have to use the Wii remote to turn dials and push blocks.

New Graphics and Animations
The detailed graphics and animation are drawn by Dave Gibbons, the artist behind the graphic novel and movie "Watchmen." The game features a style that makes it look like an animated movie, and this version adds a new first-person perspective when interacting with objects and people in order to increase the sense of immersion.

Beautiful Music and Soundtrack by Barrington Pheloung
Famed composer Barrington Pheloung composed the original score for Broken Sword and has expanded it for this Director's Cut. The original voice cast has also returned to add new parts for the newly expanded version of the game. All of this adds up to a rich experience.

Exclusive Two-Player Mode for the Wii
Instead of going at it alone, you can add a second player to the fray in the Wii version. Two cursors show up on the screen, and one player becomes the main player while the second highlights areas of interest on the screen. Working co-operatively adds another dimension to the game and allows the game to be enjoyed simultaneously by two players.


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*** Product Information and Prices Stored: Feb 16, 2011 18:30:16

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