Super Mario Galaxy

Saturday, October 16, 2010

Super Mario Galaxy Review



On boot-up of the game, we see that the promoted space-theme is only suggested at, and, after selecting a Mii for our game-save file, we take hold of the Wiimote and nunchuk and begin on the mission of finding and rescuing Princess Peach. Bowser, in his infinite stubbornness and admirable determination, has managed to seize her again for his own ends. This segment is probably one of the more disturbing scenes ever shown inside the Mushroom Kingdom. The grounds outside the Castle look like they've been fire-bombed - smoke, debris and lifeless toad-characters litter the landscape. As Mario, you enter late and are given proper motivation for tracking the Koopa-King down one more time.

'Galaxy introduces us to Rosalina, a beautifully designed character dressed in a jade-coloured slip-over. Her blonde fringe covers one eye, and she exudes a class that no other from the Mushroom Kingdom has. She has a manner that is both motherly (she is often referred to as "Mamma") and almost goddess-like. Already, we see that these character ingredients and designs have been escalated to higher realms than has been in any other prequel - could the game play follow this trend also?

This game is the ultimate Mario experience is because it balances its key elements superbly. The mix of game play styles, the challenging yet intricate controls, the constantly shifting objectives all make this game a true pleasure to play through. No longer are re-visiting areas and re-treading paths with only a marginally different star location. 'Galaxy has you visiting mini-world, figuring out how to get off them in any number of ingenious ways, all while executing the most smooth move system I've ever encountered. The camera, now an auto-shifting masterpiece, helps you navigate the true third-dimension like never before.

So 'Galaxy improves on it's predecessors in every single way. I cannot think of one area where this game failed in that regard. The graphics, the presentation, the sound, the controls, the last-ability, the vision, the heart, the passion, the direction are all superior to that other Mario title. And, they are all superior to any other game in this (increasingly mutating) genre. The other Mario game, the one that is on everybody's 5-star list, has now been dethroned, and this time they didn't need to add a dimension, just explore it to the fullest.



Super Mario Galaxy Feature


  • Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy
  • Players can run, jump, and battle enemies as they explore the many planets
  • Press buttons, swing the Wii Remote and Nunchuk controllers, and use the Wii Remote to point at and drag things on-screen
  • Perform mind-bending, low-gravity jumps across wild alien terrain
  • For 1 to 2 players



Super Mario Galaxy Overview


As always with any Nintendo game console, the first Super Mario game is one of the defining experiences on the system. Join Mario as he ushers in a new era of video games, defying gravity across all the planets in the galaxy. When some creature escapes into space with Princess Peach, Mario gives chase, exploring bizarre planets all across the galaxy. Since he's in space, Mario can perform mind-bending jumps unlike anything he's done before. He'll also have a wealth of new moves that are all based around tilting, pointing and shaking the Wii Remote.




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*** Product Information and Prices Stored: Oct 16, 2010 16:10:17

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